Another World Reincarnation Becomes a Dungeon Conqueror Girl

Another World Reincarnation Becomes a Dungeon Conqueror Girl
Chapter 13 - Adventurer Types And Basic Abilities


In the dark night sky, there were 3 female figures running hastily through the forest full of roots and shrubs.


One of the figures, then...


"Rosaliya's... I'm tired..."


Selina spoke as she felt the energy on her body being greatly drained.


But nevertheless.


"Sorry, Selina, we have to hold on a little longer."


Not long after they managed to escape, Rosaliya led Selina through a slightly flat and clean path from the roots.


So that Selina who cannot see in the dark can step smoothly without being tripped by the roots.


Carrying Katiya on her back, Rosaliya clasped Selina's hand tightly next to her.


It's a little troublesome, but what's fine, he can't leave either of the two behind.


Especially Selina, she is a weak girl but, due to Rosaliya's mistake they get involved in trouble.


It was the time before they joined the squad.


Magna, Kingdom of Andalucia.


Magna is a small town of 37 thousand people from the eastern region of the Kingdom of Andalucia.


Surrounded by mountains and vast forests. There are 3 active Dungeons that door around the area near the city.


Not only that, Magna was also the only city in the Andalucia Kingdom that had 3 Dungeons surrounding nearby.


Among them were the low-level Dungeon Airis, the middle-level Dungeon Rein, and the top-level Dungeon Dalf.


These are all criteria suitable for novice adventurers who want to raise their levels safely.


If you follow the Dungeon's difficulty level sequence exactly.


Therefore the adventurers call the city of Magna as the city of Beginners, and in fact it has been made as a center for beginner adventurers by the King of the Kingdom of Andalucia.


For those beginner adventurers to start the step here.


Among them are Rosaliya and Selina.


They were both graduates of a beginner training camp in the southern region, the Kingdom of Andalucia.


The camp was sort of a place for people who wanted to obtain an official Adventurer Card, which was useful for related purposes such as the withdrawal of duty rewards or for the increase in adventurer rank.


In addition, the Camp will also provide basic training to become an adventurer according to the basic type chosen.


But, in general, people will choose the basic type according to the level of status they have.


And this level of status starts from level I, H, G, F, E, D, C, B, A, S, SS, SSS, SSS, up to EX on each of the status set by the world for all its inhabitants consisting of Fast, Strong, Smart, Agile, Resistant, and Mental.


However, the level of status that had already reached EX would no longer be able to increase, no matter how hard the effort.


Unless, if it managed to pass through every 50 levels on a personal level, then naturally all levels of status would decline back to the beginning i.e., I.


Do not think negatively, it is not back to being weak initially, but the beginning to be stronger again than before.


Then, that process will continue for any increase that passes through 50 levels of the total number of personal levels.


Like from level 50 to 51, from level 100 to 101, and so on.


After all, people will find the basic type they choose has been successfully listed into the Adventurer Card.


And among them are the type of Wise, Killer, Defense, Witch, Supporter, Near-Range Attacker, and Long-Range Attacker.


Furthermore, each of the basic types would be based more or less like this.


Wise, was the type for adventurers who possessed the Sacred ability and Light element, and had an edge on the Smart and Mental status.


Killer, is the type for adventurers who have the use of Dagger and Needle weapons, who are proficient in deadly fatal attacks, and easily know the weaknesses of the enemy.


Until generally they are the owners of one of the rare elements of Origin, Illusion, and excellence in the Fast and Agile status.


Defense, was the type for adventurers who had the use of an expert Shield, with his strong Physical ability in defense, and an edge on the Resistant and Mental status.


Magicians, are the type for adventurers who possess capable Magic abilities, with a natural improvement when using Magic Books and Wands, as well as an edge on Strong and Smart status.


Supporters, are the type for adventurers who possess the ability of a qualified Life, which almost everyone needs, and an edge on Mental status.


A Near-Range Attacker, is a type for adventurers who have a capable Weapon capability up close, and an edge on the Strong, Agile, and Fast status.


A Long Range Attacker, was the type for adventurers who had the ability of a capable Weapon from afar, and the advantage on the status of Strong, Mental, and Fast.


With 7 basic types, Rosaliya as it is known has a basic type of Witch, and while Selina has a basic type of Supporter.


Both are the best graduates in each class. With the hope value of being able to reach the S Adventurers Rank in their lives.


It comes from one of the small villages that settled in the southern region, the Kingdom of Andalucia. Born into an affluent family, the two had been friends since childhood.


It has the nickname "Blonde Twins", when the villagers see them playing together.


And it has also been known by all villagers and families, that Rosaliya and Selina from childhood have a fairly high basic ability.


Above the average level of basic ability of the villagers.


This Basic Ability is generally known to have 6 basic types, namely, Magic, Physical, Weapons, Life, Sacred, and Evil.


All kinds of Basic Abilities were each the origin of the creation of all the abilities that existed throughout the world.


Simply put each type as follows.


Magic, is a magical ability that requires proper tidying, to produce something that the user wants according to the Elements owned by the user.


For example, a brief recitation with the word "Fire" would result in a hot flame of thin air, or the word "Illusion", would produce an illusion of confusing reality at the target's sight.


The advantage of Magic other than magic in this world is that without the consumption of magic energy, to produce magical and powerful abilities according to the Elements.


For the Elements that everyone can have when born in the world among them are Fire, Water, Earth, Wind, Light, Dark, and Origin.


Especially for Origin, it encompassed various rare Elements such as Space, Time, Illusion, Gravity, and so on.


Physical, is an ability that increases endurance and fighting strength brutally according to the level of Strong, Fast, Agile and Resistant status.


And can drastically master a variety of abilities related to physical.


Weapons, is an ability that increases the use of armed more expert and varied than those that do not have.


Life, is an ability that increases the regeneration, quantity, and quality of the user's life energy, so that it can even share it with others without worrying about the user running out of energy.


Or rather, without worrying about death.


Having a good quality of life energy can also improve the performance of users in their lives, such as Cooking, Cleaning, Forging, Trading, Farming, Farming, Alchemy, Sewing, and so on.


In other words, Basic Life Skills are highly Productive.


Sacred, is the ability that purifies and protects from the dirty and evil.


Evil, is an ability that damages almost everything from creatures, objects, and magic, except Saints.


In addition, almost all types of Basic Abilities can be combined, except Evil and Sacred it can never be combined.


However, not everyone could possess that entire breed, especially rare Saints and Evil Realm.


It is like a talent that has been determined since they were born into the womb and into the world.


That determines how far they can become a person.


In other words, Basic Abilities serve as a benchmark for the extent to which one's abilities increase.


And that level starts from F, E, D, C, B, A, to S.


However, if one passes through the S level, a single choice will appear next to it, Evolution.


After Evolution, the level starts again from F, but in addition to F level will appear a new level that starts from Experts, Teachers, Lords, Kings, Emperors, and Rulers.


Thanks to the Evolution of this Basic Ability level, making the limit of the ability level will be even higher and the ability will become stronger!


That way, the conclusion more or less looks like this.


Magic S(Evolution) >> Magic F(Expert) Or, Physical S(King/Evolution) >> Physical F(Emperor)


The level of an Ability would not exceed the level of its Basic Ability.


Fireball S >> Fireball F(Expert) Or, Storm Blow S(King) >> Storm Blow F(Emperor)


The level of an Ability would be more or less than the level of its Basic Ability, if not trained earnestly.


Wind Ball E >> Wind Ball D Or, Body Booster S(Master) >> Body Booster F(King)


However, what if it had trained an Ability in earnest, but it ended before it reached the limit of the Basic Ability level?


Then a single word appeared beside him, Max!


A word that meant he had already mastered that Ability in full and could no longer improve!


Fire Lighter F >> Fire Lighter E(Max)


Or an Ability the combined result of a Basic Magic Ability and Weapon, with balance must be prioritized to create it.


Magic S(Emperor) + Guns S(Emperor) >>> Atomic Spear F(Ruler) >> Atomic Spear E(Ruler/Max)


Combined abilities are very powerful, because they can make an Ability exceed the limit of the Basic Ability level.


Without worrying about the personal level of not being able to handle it, it was because even though the level of a combined Ability was a Sovereign, but the level of consumption of magic energy was still an Emperor.


So, the minimum personal level required a level of Ability to be free to use without any energy consumption is, the level of 50+ for Experts, 100+ for Teachers, 250+ for Tuan, 50 for Tuan, 500+ for King, 750+ for Emperor, and 1.000+ for Ruler.


Indeed all energy is related to Mental status, if it is stronger like EX level it might only take 29+ level for Expert.


Therefore, Rosaliya and Selina who have above average abilities are sent to a beginner training camp, and everyone in the village hopes that the blonde twins grow up as great and charming adventurers.