Global Games: AFK In Zombie Apocalypse Game

Global Games: AFK In Zombie Apocalypse Game
Perception Danger


[Hint: As the first player in this world to complete a super-large sanctuary, you will receive a random B*1 level skill book reward right.


[Hint: You get the skill book: Animal Instinct-Danger Perception (Soul Binding)].


"Huh? And good things like that? I've never heard of it before."


Fang Heng muttered to himself.


There was an additional skill book in his backpack.


Item: Animal Instinct - Perception Danger (Soul Binding).


Type: Skill Books (Business players do not currently have these skills).


Description: Skills that can be mastered after learning: Animal Instincts - Perception of Danger, basic perception attributes of players +10, players are more likely to feel imminent danger.


Description: Soul binding, non-tradable.


a good! Bai took out 10 basic attributes!


Fang Heng patted the skill book on his head, and a dim light lit up.


[Hint: Players learn a skill: Animal Instinct-Danger Perception (LV: MAX)].


[Hints: Influenced by skills, your basic perception attributes +10].


"What?"


After learning his skills, Fang Heng immediately noticed the change.


It's an unexplainable feeling.


He felt that the world seemed to become a little clearer.


Seeing more clearly and hearing more than before.


Perhaps this is the effect of increased perceptual ability.


"In actual combat, using firearms should be more accurate than before, right?"


Fang Heng shrugged and quickly got used to this change.


According to the plan, Fang Heng had only temporarily used the shelter as a storage place for supplies, he and Liao Bufan and Liu Lin were still living in Prison Building 3 first.


After all, the basement was a bit far from the ground, and it was difficult to run around.


"Finally done!"


Step by step until today, seeing the newly built shelter, Fang Heng still had an overwhelming sense of accomplishment in his heart.


"Building a shelter is only the first step."


Fang Heng whispered in a low voice.


He now has a place in the game.


It was still far from a solid footing!


Fang Heng lifted his spirits.


Next, it is time to consider recruitment.


Fang Heng walked to the corner of the shelter and opened the construction panel.


Item - Radio Survival Great.


Description: There are still many survivors in apocalypse, you can try calling them through Survival Radio.


Construction Requirement 1: The player has a small or higher level of protection.


Construction requirements 2: Basic production level of LV players: 3 or higher.


Fang Heng spent ten minutes making a large survival radio station and placed it in a corner of the shelter.


The survivors in 'description' referred to ordinary NPCs.


As the owner of the shelter, Fang Heng was able to recruit NPCs to work in the shelter through Survival Radio.


Ordinary NPCs only had the most common skills, such as cutting, making, etc., and did not have the same talents as players.


Their basic attributes were no different to new LV players: 1, and their learning abilities were low, and the efficiency of improving their skills was extremely slow.


They also have limited energy value, need rest, need to eat, and need a clean and tidy home to live in...


Once these things are gone, their sense of belonging diminishes.


Reduced to some extent, NPC survivors would choose to leave the shelter voluntarily, which affected the shelter's attractiveness.


As long as Fang Heng challenged them to go look for supplies, they would definitely dare to die in the wild!


100% death rate!


Although these survivors had great limitations, they also had advantages.


They have more wisdom and loyalty than zombies.


Fang Heng knew one thing in his heart.


The player will betray.


And such a survivor NPC who was subject to the system would never.


In his memory, in the game, there were more than one or two cases of treason by certain players exposed by large-scale guilds.


Large-scale dramas such as Mission: Impossible, Impossible, Beauty, Black and White, and Infernal Affairs occur almost every year, and even the federal government is involved.


It is not uncommon for some large companies to be betrayed and bankrupt.


All kinds of events would cause an uproar among the players at all times, and become public talk after dinner.


Eat everything she can eat melon!


Fang Heng had made plans for his future.


The shelter guards would all use NPCs to prevent internal harm.


Walking to the radio station, Fang Heng turned on the survival radio station to ask.


Owner of the shelter: Fang Heng.


Shelter class: super big.


Shelter Tensile Strength: 29. (This value is related to the size of the shelter, resources, military strength, hygiene, satisfaction of the people in the shelter, etc.).


Current number of recruits: 3 (every 3 days, you can get 3 recruitable survivors; maximum number of survivors saved currently: 29).


Description: The higher the appeal of the shelter, the easier it is to attract the survivor to escape. Once the survivor leaves the shelter, its value will decrease slightly for a period of time.


This was Fang Heng's first contact with the game's recruitment system.


In his memory, on the previous server, he built a small one-man shelter and was unable to recruit survivors.


What was more troublesome was that the surviving NPC was also considered a "head".


One more NPC survivor unit accommodated shelter will be +1.


What was even more sad was that the newly recruited survivors were all starving.


In the early days, the average player really could not afford it.


Fang Heng waved his hand and recruited the three NPC survivors on the radio.


After all, he now had a zombie clone, and his shelter was full of supplies, so providing food rations for these refugees was not a problem at all.


Due to the presence of zombie clones, these ordinary NPC survivors do not need too much, just a few people to maintain the cleanliness and operation of the daily shelter.


The big problem is waiting until the shelter is expanded before resuming recruiting some.


Once the recruitment is complete, the tasks and transportation in the prison can be left to them.


They were much smarter than zombie clones, and they worked very hard.


Soon, three refugees appeared at the prison gate.


Fang Heng brought them back to the No. 3 prison building and gave them enough food.


"Thank you very much, the zombies outside are so scary, I haven't eaten for a few days! I will definitely repay you!"


"Thank you, Fang Heng, thank you very much for allowing us to stay in the shelter, we will try our best to work."


A blonde-haired survivor was very grateful and grateful to Fang Heng.


"I have enough food here, but this is not given away for free. You have to work in a shelter in exchange for protection."


Fang Heng pointed to the lobby on the first floor.


"Lately, I want you to take responsibility for the cleanup here and the sorting and handling of the materials."


"Clean up some clean rooms as soon as possible, and you can choose one to live in."


"Okay, we'll definitely finish it as soon as possible."