
Not having a certain class, in other words, he was all-rounder.
There were players in the Second World who had tried this method before, but they quickly gave up.
The reason is very simple. Being versatile means they are not proficient in anything.
Once players change their classes, they can learn strong active skills. If they did not change their class, they could only learn low-level skills that were below level 15.
Once the class change was successful, the low-level skills of the other classes would be forcibly forgotten.
In other words, if Mike were to turn the class into a sniper, he would not be able to use tachi or magic…
For ordinary people, this is nothing.
Because everyone has determined the desired class to learn before switching classes.
Even if they learned low-level skills from other classes before changing, they would only lose a few coins of the game. That's not a big deal.
As for the forgotten skill, it was even less worth mentioning.
Learning how to use weapons and increase the damage by only 1% was a useless skill.
However, to Mike, this passive skill was an extremely powerful god skill!
Maybe in the future, Mike will change his mind and change his class, but it's a matter of the future.
Though the prerequisite was that he had acquired a certain grade-specific skill or tool.
In order for Mike to change his class, that class has to be very important.
Now, there are only a few gold coins left in Mike's backpack.
He had just learned more than 20 passive skills consecutively. Some classroom skills, and some life skills.
He had learned enough of all the passive skills that could be learned.
With so many skills, 12 gold coins was not enough.
The reason why he was able to learn this skill was because the post on the forum still bought him game coins.
With a high price of 1:1, many people are willing to trade.
..
After learning the skill, Mike closed the trading post on the forum and went to the coloring workshop. However, just like before, he was unable to enter.
He has no choice. He then left the dyeing workshop and went to another place, the announcement office of the City of Light.
There were many quests released by the king. Some are fixed and some are released randomly every day.
The upper limit of the quest was determined by the player with the highest level in the region.
If the highest level of a player in this region was level 20, then the highest level of a quest would only be level 30.
Players can challenge quests above their level. There are no boundaries in the Second World.
The lowest level will always be level 10.
After all, players who could come here were all level 10 and above and had graduated from beginner villages, so there was no need to set up missions that were below level 10.
Mike comes to the mission board and watches it closely.
He wanted to find a mission with a good reward.
Difficulty is not important. With Mike's power, he can usually finish it.
After spending 20 minutes, Mike finally found a mission that was very suitable for him, it could even be said that only he could complete it.
[Grainfield guard]
[Mission requirements, kill 10,000 mutated locust monsters in the wheat field.]
[Mission level: level 25.]
[Gift: skill books, secondhand mastery.]
Seeing this skill, Mike's eyes sparkled.
Mike had heard of this skill in his previous life. It was considered an extremely rare skill.
Although in the Second World, some weapons were used with both hands.
For example, bows and arrows, and boxing gloves.
However, most weapons are used with one hand.
If one were to learn second-hand mastery, then one could use a one-handed weapon on the left hand!
Therefore, in the Second World, there would be things like the double sword style or the double weapon style.
However, it is very rare.
Because second hand mastery skills are too rare.
Just from the difficulty of this quest, one could see just how rare a second-hand mastery skill was.
Mutated locust monsters were a very common type of monster in the Second World.
They are very weak and can only deal 1 damage to a player.
Even if level 1 players did not wear equipment, monsters could only deal 1 to 2 damage points at most. It was impossible for them to deal more damage.
Despite that, no player was willing to provoke this mutated grasshopper monster.
That's because they're always in groups!
Every time a mutated locust monster appeared, there would be thousands of them.
Even if they could only deal 1 damage, when 10,000 mutated locust monsters attacked at the same time, even high-level players would not be able to take it.
This was also the reason why the reward for this quest was so high.
It was possible to attract hostility from a small number of locusts.
However, one must be very careful with distance.
Otherwise, a small mistake could attract hundreds of mutated locust monsters.
At that moment, the only outcome waiting for players was death.
For normal players, this quest was almost impossible to complete.
Even if the quest was completed, it would be completed after countless deaths and a long time.
Moreover, in the Second World, death would lead to a 10% reduction in experience points.
If your current level required 8,000 experience points to level up, then each death would reduce 800 experience points!
Regardless of who it was, ten deaths was the maximum before a player's level dropped. The loss is too big!
For level 25 players, it would take at least a month to complete the mission. Moreover, it was likely that players would drop to level 1.
One month later, most of the other players might have reached level 40 and above. The gap would suddenly widen and they might not be able to catch up anymore.
Therefore, no one would do this search.
However, Mike can do it, and he can do it very easily!
Because Mike's passive ability is completely immune to physical damage!