The Heaven's

The Heaven's
009


Sins were still in the Fog Forest region, but in the deepest place. Not without reason, because very few monsters and players come there. Not to mention the core region of the Fog Forest, it was only inhabited by monsters with levels above 80. Of course there is no really stupid Player to get in there, even more so the night will soon arrive.


Sins seem to really like sitting among tree branches covered by green foliage. “Status Window,” said.


Windows Status :


Name: Sins


Race: Hight Vampires


Level: 10 (1,273/25,000)


Grade: Non-Class


Health: 191


Where :60


Attack Power 75


Magic Power 75


Attack Speed: 59


Casting Speed: 3


Moving Speed: 22


Critical 46


Physical Defense: 50


Magic Defense: 50


Physical Penetration: 0


Penetration Magic: 0


Luck: 5.5%


Debuff resistance: 0


Cores: 329,000


Degree :


- Non-Class


(He who is not attached to a class, is not bound only to swords or magic. He who studies everything because of an unbearable thirst. Just wanting freedom and strength, learning everything for a purpose. The Lawbreaker and the Opponent of destiny, he is the forgotten and the unnamed)


Effect :


able to wear all kinds of weapons and equipment.


have the freedom to learn any kind of skill.


- Ignoring the terms of use of items, equipment, and skill learning at penalty payment.


Weapon :


the White Sword (Mitos)


Effect :


Str +200%, agility +150%, Physical Attack +200%, Magic Attack +300%, intelligence +100%, vitality +100%, mana +300%, Health +20,000, where regeneration +100 per second, health regeneration +300 per second, Thousand Swords skill, Spirit Sword, Aura Sword, God-slayer Slash, Revive.


Terms : Strength +1.000, Agility +1.000, vitality +500, intelligence +700


(The sword forged by a mysterious God who has lost his name. He hoped that whoever wielded his sword would be able to bring out his true abilities.)


The terms of use were not met, causing the penalty to only use 1% of the sword's original strength. Additional bonuses and skills will be locked.


the Black Sword (Mitos)


Effect: skil (predator)


Requirement: Sacrifice 100 souls for every 30 days. When the conditions are not met, the user's soul will be swallowed by the Black Sword. (Collected soul currently 99.)


blue Moon Cloak (Myth)


Effect : Health +10.000, Mana +5.000, health regeneration +100, mana regeneration +200, vitality +300%, defense and magic defense +500%, restore 50% of the damage received, <TAG1>300, skil (Rise, Blue Moon).


Terms : Vitality +5000, dexterity +3000


(The cloak created by the grief of the moon.)


Unfulfilled conditions, subject to penalty (all additional bonuses locked.)


the Dragon Boots (Mitos)


-Effeck : Agility +1000, move speed +100%, Skil (Back Step, Silent steps, Haste)


Terms : Agility +2000


(Shoes forged from dragon bone and skin. Contains the existence of dragons. Causing enmity to the dragon race.)


Unfulfilled conditions, subject to penalty (all additional bonuses locked.)


magic Gloves (Mitos)


Effect: Intelligence +100%, agility +100%, skil (Fire Ball, Wind Counter, Rock Bullet, Strom, Water Prison)


Terms : Intelligence +3000


Unfulfilled conditions, subject to penalty (all additional bonuses locked)


Skill :


where is Regeneration (F)


Type: Passive


Effect: Recovering 1 mana for every 10 seconds.


blackmisth (Sss)


Type: Active


Effect: Able to forge any kind of fixture without the need for any fixture (forge with mana) without the possibility of failure as long as the material is available.


Mana Cost: 10 mana and will increase depending on the type of equipment forged.


Coldown: none


Domination: 20%


the Elements manipulation (Sss)


Type: Active


Effect: Able to manipulate all kinds of mana and elements of the world and make it happen to whatever the skilful owner thinks.


Mana Cost: Which consumption is erratic.


Coldown: none


Domination: 10%


- Regeneration (F)


Type: Passive


Effect: Regenerates 10 health points for every 10 seconds. Skills can develop. (Terms unknown.)


the - Summoner card (Sss)


Type: Active


Effect: Summoning a creature that has been sealed into a card using the Card Prison skill. (Since levels and statistics are too low, call creature statistics will only be equal to or lower than user statistics.)


Mana Cost: 100 mana per card


Coldown: none


the - Card Prison (Sss)


Type: Active


Effect: Able to imprison all living things into a special card created from blood and mana users. (Because the statistics are too low, it can temporarily only imprison living beings below the level or user statistics (much weaker than the user))


Mana Cost: 100 mana per card (which consumption will increase depending on the target statistics)


Health Cost: 100 health per card (blood consumption will increase depending on the target statistics)


Coldown: none


Domination: 0%


Living Creatures that can be imprisoned: 0/10


divine Eyes (Sss)


Type: Passive


Effect: Being able to see and imitate everything.


Perfect Stage Mastery: 100%


- Reverse Analysis (Sss)


Type : ???


Effect: Able to analyze and reverse everything, including canceling magic attacks.


ant Magic (Sss)


Type: Active


Effect: Containing All kinds of magic.


Skil Effect : ???


Where is Cost : ???


Perfect Stage Mastery: 100%


full Counter (Sss)


Type: Active


Effect: Returns and multiplies any type of attack.


Where Cost: 0


Coldown: None


Perfect Stage Mastery: 100%


Strength :+31


Agility :+29


Intelligence : +21


Vitality : +9


Dexterity :+1


Lucky :+15


The remaining status points 0.


Sins was stunned for a moment when she saw the stats of hers. He was fixated on the skills of the prison card. “Why is it still 0? Are the cards not included in it? In addition ... imprison living beings. What does it mean?” he kept thinking hard.