My Decision at Game School

My Decision at Game School
Chapter 17 - Mabar FPS 2


POV Ikhsan's.


[Reserved 6 Squad]


“Gadget Scout was there, right?”


A decision that Andi has chosen that will change our playing style from Safe to full Attacker. The function of Gadget Scout is to scan with a certain scope, all players who are in it will be scanned for 3 seconds.


“ini ndi”


Soon Andi changed Gadgets.


“we will be heading towards 180 building 2nd floor, with Gadget now more easily ratain enemy there”


“ok, as get used to?”


“yup”


The distance to the building is about 150 meters, according to Andi info there are two squads who are heading here. The left direction is close while the right direction is still far away, so our best option is to rotate from the right.


Each of us throws a Smoke to eliminate the enemy's visibility. Soon we ran away while hiding among the small places hoping the enemy from the right did not see our escape.


The escape was successful, as I approached the 2nd floor building I could hear the sound of war shots from where we were staying.


Baangg….


A shot with an intimidating echo.


“Lock-On is from the building we want to target ni”


“yaa, I want to take”


“second floor let me finish”


“ok by one”.


Together we throw Smoke. With the enemy's visibility Smoke and we will be limited, the sound of footsteps becomes an important clue to know the enemy's location.


With the Jumper Gadget, I could easily climb up to the 2nd floor. Jumper is a Grapple tool to facilitate climbing high places. Most players use jumpers like Spiderman that move between buildings.


The set!...Swosh…


Right after I swung up, Andi used her Scout Gadget. A red light moved the entire building.


The set!...Cling….


[4 enemies detected]


2 The enemy is on the same floor as me, they cannot see me because of this smoke.


Dor..dor..dor...Crack...Dor...dor…


(ah..a little more knock it).


A gadget floated inside the building.


Cling…


[You've been scanned]


(Yeah tracker.)


Gagdet Tracker, its usefulness is almost the same as Scout but the difference is a Drone-worthy Tracker that scans from above. The coverage of the scanned area is smaller but is continuously active, controllable or silenced. The main weakness is that it can be destroyed.


(so one of them Tracker, which is almost Knock Defender.)


The smoke in my room is starting to go away. There is no enemy. It looks like they're on standby in another room. Back to using Smoke to get them confused.


This building has windows on each side. Smoke filled the room. Out through the window


The set!...Swosh…


Swinging into another room through an existing window. Drones are following me. Seen players using Tracker protected by Shield Defender.


Dor...dor..dor..Crack..


Baangg….Cracks…


The shot from Lock-On made Shield and my blood go down. I had to go out through the Window, to replenish Shield. Remaining 1 enemy user Tracker.


Dor...dor..dor..Crack...dor...dor....


The sound of war from downstairs. Andi also managed to subvert 1 enemy.


“can you ndi?”


“can be safe”


The set!...Swooshh returns to the starting room to avoid a shot of a Lock-on weapon.


I saw the player was doing a Revive player that I managed to subvert.


dor..Crack..Dor..dor...ydor...Knock.


(have a free hit.).


“already clear?”


“aman. Like Lock-On over there san”


“hoo, yes this is him above.”


Lock-On is the most powerful sniper in Battle Royale mode. This weapon can only be obtained from the Special Package that will fall randomly during the game. Lock-On is 1 of 3 other special weapons.2 other weapons are Shotgun Destra and iBot gun.


[4 Squad left]


1 Squad is us, 2 squads are fighting in the initial building and 1 squad is not known location. Seeing the 2 battle squads made us mindlessly head towards them.


“ready san?”


“amaan”


The set!...Cling…


[7 enemy scanned]


4 The enemy was right in front of us, one of them went forward to attack the 3 enemies who shot him. Letting the enemy advance, Andi and I focused on attacking the rest of the members who were still behind.


Dor..dor..dor.


Dor..dor..dor.


Baangg….Knocks.


2 Enemies I managed to knock, 1 enemy Andi.


“4 Enemies again there san”


“ok, let's go karin”


The set!...Cling…


[4 enemies detected]


It seems that 1 player managed to knock from the squad that was attacked. 1 player is still trying to fight against his 2 enemies.


Baangg….Knock..Knock.


“ha.??! 3 in 1 shot”


“hmm, I just thought I'd get 3. When aiming just I estimate 2 enemies”


In 1 shot earlier, Andi berbasil downed 3 enemies at once. The three enemies are in a straight line of bullets so that they hit all three.


Moments after we defeated the squad, the last squad arrived. Panicking their shots, I threw smoke to close their eyes.


“finally Last Squad, but don't know their number”


“wait near aja san, full asap”


“hoo so, ok”


For sniper users, smoke is their weakness because they cannot see or know the position of the enemy. But for Andi it's not a problem.


[You're scanned]


“waah..it looks like they will attack ndi”.


“gk what, good. My slack there”


Knowing the number of us was just the two of us, made them even more confident that they would win. Most players definitely think that way, winning numbers is one way of winning the war. It is not wrong to think like that, but when you are still losing even though you have won the amount will make the player's mentality decrease.


They've entered our smoke pool.


The set!...Cling…


[4 enemies detected]


The position of the enemy is known.


The set!...Swosh…


Immediately I swung to the furthest enemy. The reason is simple, most behind is usually those who have Medic Gadgets, users who must be defeated when meeting enemies who have more numbers.


Dor..dor..dor..Crack...Dor...dor...dor.


Dor..dor..dor.


Medic's missing.


“ku otw help ndi”


“ok, but something's weird. Since then, they are not around me.”


Andi's suspicions are right. Right after returning to the smoke, I scanned and was greeted by 3


remaining enemies. It seems that after finding out I finished the medic, they decided to wait and finish me off.


Dor..dor..dor..Crack...dor....dor.


Dor..dor..dor.


“aah...maaf Ndi directly in End”.


“santuy, it's okay. Want as good as anyone if shot simultaneously let alone 3 people are losing too. It was also beyond our predictions”


“iya anyway, oiya they are 1 Defender, 1 Jumper and 1 Scout”


“ok, thanks for the info.”


Once the player is defeated, the player will see the remaining squad members. Waiting until he is revived through Respawn Stop. A place to restore squad members who have become Deadbox on condition that they have taken Seed from the Deadbox team.


Andi used 2 smoke grenades to cover it.


[You Scanned]


The set!...Cling…


[3 enemy scanned]


They both want to know the location of the enemy.


Jumper scanned right when swinging towards Andi, Defender remained near the Shield he had built, while Scout tried to approach Andi with a run.


The position of the enemy Scout is easier to shoot than the other 2 enemies, the ability of the Gadget must also be destroyed so that the position of Andi is unknown.


Shoot.Baanggg….Knocks.


1 The enemy is down.


1 Lock-On shot can directly subvert the enemy on condition that it must hit the enemy's head, if it misses or hits other than the head, it will destroy the Shield and leave Health 40. Andi's shot was clearly on the enemy's head.


2 enemies left.


The Defender Gadget has a Shield that can Block all shots, but its Shield weakness is the blast from the Grenade Bomb. Making use of the weakness, Andi threw the Grenade Bomb.


Duaarrrr.


Not using Lock-On, Andi approached him with a T20 weapon. The Defender could mount up to 3 Shields at a time, each shattered Shield waiting for the Cooldown to take up to 60 seconds to reuse it. The enemy only put up 1, so he could again install 2 Shield. If Andi uses Lock-On when Shield is installed, Lock-On fire will be useless. So he used the T20.


Quickly chasing after the enemy Defender, each time he installed a Shield bomb was also thrown until all Shield was exhausted.


Dor..dor..dor..Crack...dor....dor.


Dor..dor..dor.


I just silently watched Andi's ability, not wanting to say because I didn't want to disturb his concentration.


[You're scanned]


“hadeh..dah on revive Scoutnya”.


Andi distance with 2 enemies about 50 meters.


Shoot.Baanggg….Knocks.


(the better the Andi skill)


The set!...Swosh…


One remaining enemy swings close to Andi, knowing Lock-On is a Sniper type, the enemy approaches in the hope that Sniper becomes useless from close range. But that hope is in vain.


Baangg….Cracks…


The enemy armor has been destroyed, remaining Health 40 if before it destroyed its shield and Health is still intact. Andi replaced Lock-On with a melee weapon, Boxing.


Pow's!...


Each incoming blow gives 30 Damages, if the enemy's blood is full 100 then it takes 4 times the punch to make it Knock. If attacked when jumping the character will give a kick. There is no difference in damage between hitting and kicking.


The enemy was still standing, frantically trying to dodge while trying to fire a weapon.


Dor.dor…


Panic made many shots miss, Shield Andi only reduced a little. Run, Slide jump and end with a kick.


Pow's!...


[you are the last Survivor]


[you are the winner]


“sleep again!!! Main continues”


“iyaa mbaak, this is to ease”


I heard Andi's brother's orders on Dischat.


Last victory and brother Andi's orders ended our mabar tonight. Turn off the computer,


doing routine and sleeping.


(connecting.).