Private Island Systems In Other Worlds

Private Island Systems In Other Worlds
Thirty Eight


Tomorrow, I plan to try the Island Transformation skill which I think OP skill belongs to the Moon Island dungeon. Walking with Fina on the open ground a little far from the beach where I had previously planted sago and rambutan trees, I brought out the fruit cloves++ which is my hope and dream to become a master in this life.


After carefully planting that clove fruit ore++, I accessed the remote control panel of the island last month activating one of the features of the Island Transformation skill.


[Do you want to use 394,470 Mana?]


Yep!


[Sisa Mana: 12,886,962]


A yellowish-white light covered the area around where the clove seeds++ planted. A moment later, the light grew to a height of 10 meters. Then the light broke into small particles and flew high into space.


What was left of the light was a huge green tree.


“Ohohoho..”.


I laughed happily at what happened. In an instant the clove seeds I planted became a large tree that was ready for harvest. Scattered buds of cloves filled the tree. If dried, maybe I can get about 2 to 4 kg of dried clove flower buds.


“Ohoho..”.


2 to 4 kg of material that is very powerful to cure HP. About how much money I'll get later.


“Ohoho..”.


In addition to flower buds, the cloves are also already fruiting. I can plant cloves++ as much as I want. Well. though I have to spend almost 400k mana per tree if I want to harvest it immediately.


Not only did it speed up plants, the Island Transformation skill also had many other features. These are some skill features that I have and will probably use soon.


Adding area (soil)


Change the area


Removing area


Clean the area


Adding water sources


Displace


Climate regulation


Season setting


Weather setting


Accelerates plants


Material conversion


The top three features are adding, changing, and removing areas, requiring the same mana. To add an area of 1 km² with a height of 1 meter requires 10,000 mana. But it does not have to be every 1 km², I can change the area to a few meters and whichever is needed will also adjust the area. With this feature I can expand the island or change the shape of this island at will. I can also change what material is added, but right now only sand and soil can be used to increase the area. Maybe later it can increase if the level of this island has gone up.


Hmmm... If later the level of Moon Island rose then it turned out to be true could increase the area of the island made of gold?


“Ohoho..”.


Maybe someday I could be crazy rich on Moon Island?


The feature cleans the area and I've used it before where it can clean anything I don't want in an area. This feature requires 1,000 mana per 1 km². Just like the previous feature, this feature area does not have to be 1 km² and I can change it at will.


The next feature requires 20,000 mana per spring point. I think it's pretty cheap considering how important water is to us.


The move feature for a glance doesn't seem too important because I can do it myself with the help of inventory skills. But suppose I build a brick house on the ground, it would be simpler if I could move the land around the house with this feature. This feature requires 1 mana per meter to move something.


When the brick house is finished, I can move the brick house anywhere I want. Maybe a certain day the house is on the beach, tomorrow the house can be in the middle of the forest. It was good to change the mood. Well, even though the current stage house can do all that just by putting it in the inventory to be moved.


The three setting features are climate, season, and weather settings. I can only say this feature is magical. With this feature I can determine what climate, season, and weather I want in a particular area. With this Feature the Moon Island may be able to plant all types of plants at any time. I can also manage certain areas with different seasons or weather.


“Ohoho..”.


Means if I want to take a rain shower I just go to an area that is set to rain and if I want to play snow I just go to a snowy area. I can also put the house at the point where the four seasons meet. So if I want to feel the atmosphere of spring, I just look north from inside the house, and for example want to feel the atmosphere of autumn, I just look to the south.


“Ohoho..”.


These three features require the same mana. For an area of 1 km² requires 10,000 mana. Just like other features, this feature area does not have to be 1 km² and I can change it at will.


The plant speeding feature is a new feature that I used a while ago. From the explanation of which is needed for each plant is different if you want to reach the harvest soon.


If the material conversion feature hmm.. I do not know for sure what, but there it is said to convert all materials to match the Moon Island. Maybe there is material that does not fit this island and must use this feature in order to be input into the island maybe?


There are also some other features that I think will not be needed in the near future or may not be too useful such as leveling the area or making a flat land area becomes bumpy and so on.


“Ohoho..”.


Although the other features were less attractive, it was better for me to laugh happily considering how great this Island Transformation skill was.


Suddenly Fina on the left grabbed me with her right hand while resting her head on my shoulder and her left hand stroked my chest.


I only retorted by looking at him in surprise while shrinking my gaze. What does he mean to do this? His style calms me. What does he think I am not calm? Well it's up to him, at least this indicates that he cares.


I then relaxed my gaze back to how it was and leaned my head against Fina's head. In the meantime I created golems then ordered them to harvest clove flower buds for later drying.


During the skinship, I checked the development of other materials that the golems were working on. Some materials that still need to be dried before they will be burned such as tiles and cement I have sunbaked in areas that use weather features to further speed up the drying process.


The other Golems were also busy adding to the stock of other materials. It seems like my schedule today will not be too busy. My plan today is to melt all the iron ore to purify and then make it an iron bar. With this iron golem that I will create later can be more sturdy. After that I can focus on training with Fina.