
Listscopy
Arcel Raine is an ancient Knight who moved into the Modern Age.
Chloe Hewitt Musafir, healer, witch and secret agent.
Alistair Kane The most powerful musafir, Mahadewa Vadis.
Brian Storm Head Gang Storm Harbingers, powerful fighter.
Debora Wren Couple Brian. Vice Chairman of Storm Harbingers.
Dean Vizier Street fighter, individual participant in MAUL.
Dominion Leader Bloodshed, aka Gregor Engelsohn.
Mephisto Mephistopheles, the Demon King of the Early Machine Age.
Vordac the Absolute Ruler of Darkness in the Age of Magic.
Lilith is the oldest Demon Queen of the Ancient Civilization Age.
Necho One of the Bloodshed Party's mainstay warriors.
Khaos is one of the Bloodshed Party's mainstay warriors.
Glossary
VOLSUNG A secret organization of warriors.
Limbo Nature psychic supernatural between the mortal world and the afterlife.
Harbingers Storm Harbingers, Brian Storm's party.
Bloodfeast Team consists of Cross, Faust, Toxin and Onyx.
Bloodshed is Dominion's largest fighting party.
Hyperpolitan City is larger than a megapolitan.
The largest Hyperpolitan Centronia in Archelia and in Everna.
Archelia A superpower similar to the United States on Earth.
Arthium is the equivalent of one thousand American dollars.
The Arcadia of the Continent of Aurelia is similar to France on Earth.
Indranara Island countries similar to Indonesia on Earth.
The Fifteen Districts of Hyperpolis Centronia
Core Circumference:
1. Central District: Government Center\, business and VOLSUNG.
Inner Circumference:
2. Business District: Business center\, commercial and office.
3. Commercial District: Shopping malls and malls.
4. Services District: Service and health industry center.
5. Social District: Meetinghouses and commercial centers.
6. Entertainment District: Entertainment and cultural center.
7. Education District: University\, school\, museum.
8. Sports District: Stadium\, festival\, square\, circuit.
Outer Circumference:
9. Airport District: Airport\, city front gate\, energy.
10. Residential Districts: Dense residential centers and flats.
11. Market District: Market center and light industry.
12. Sanitary District: Where to manage waste and waste.
13. Prison District: Where to manage community waste.
14. Port District: Port and light-weight industry.
15. Industrial District: Light-medium-weight industrial center.
Green Circumference:
Protected forest areas buffer the city, especially to absorb any pollution deri Industrial District or Fifteen Districts.
List OF JURUS AND MAGIC
The Finger Science of the Rainbow of Gods
User: Arcel Raine
Red Rainbow Cannon (Level 4)
The Rainbow Ears (Level 3)
Yellow Rainbow Rays (Level 3)
Tilapia Rainbow (Level 2)
Purple Rainbow Needles (Level 2)
Blue Rainbow Sword (Level 4)
Ten-Finger Rainbow Light (Level 5)
Seven Colors Rainbow Fused (Level 5)
The Seven Sins of Darkness
User: Mephistopheles, Vordac, Dominion
Black Light Lubricant Raga (Level 3)
The Earth is Destroying (Level 5)
The Vadis Holy Light Magic
User: Chloe Hewitt
Wound Healing Magic (Level 2) - Vitali
Severe Wound Healing Magic (Level 3) - Viavitali
Protective Magic Field (Level 2) - Galatr
Mass Protective Field (Level 3) - Omnigalatr
Antidote Magic (Level 2) - Delmetr
Curse-bending Magic (Level 2) - Nervatr
Holy Light (Level 2) - Lumine
Big Light Shots (Level 3) - Razolumine
The Light of Judgment of the Gods (Level 5) - Archelumine
The Science of Storm Boxing
User: Brian Storm
Mountain Moving Storm (Level 2)
Storm Cannon Shots (Level 3)
Storm Surge Core (Level 4)
THE WAY OF THE GODATAS TRAVELER
The Natural, Supernatural and Divine Energy Stages
Natural Stage – Blood and Meat
A fighter, swordsman or warrior who has no inner power or magic energy, uses solely his physical and/or mental strength to fight.
Supernatural Stage – World Charcoal
Swordsmen or witches who develop supernatural powers that arise within each of them to the highest level, are still at the level that can be mastered by humans without having to become gods, immortals or eternal entities of the like.
Level 1: Stepping Traces – Disciple swordsman or witch.
Level 2: Climbing Cadas – Common Warriors or warriors.
Level 3: Breaking through Gate – Knights, flagship swordsman.
Level 4: Seizing City – Conquerors, Kings, Main warriors.
Level 5: Carving Legends – Heroes, Emperors, clan leaders.
Stage of Gods – Universal Charcoal
A warrior, warrior or magician who has been considered a demigod or even equivalent to a god. Naturally they lived eternally, but could still be killed or killed as long as they had a physical body in the mortal world. Inter-realm travelers are included in the qualifications of the Arung Semesta, from levels 1-5.
Level 1: Moving Mount – God-powered Humans.
Level 2: Splitting Sea – Half-god Man.
Level 3: Plucking Stars – Awataras, human drip gods.
Level 4: Twisting Time – Gods who descend into the world.
Level 5: Changing Fate – Gods who dwell in the afterlife.
Level 6: Stringing the Cosmos – Mahadeva, king of the gods.
Level 7: Creating the Universe – The Source.