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There are four ways for gaming companies to make money.


The first one is the simplest one: selling your games directly to customers. The second of the ads is seen from the time people play their games, the third is to sell a lot of accessories or items in the free game, and the last of the subscription.


His Fate/Stay Night made money the first way since they planned to sell it at the winter Comiket.


Haru and Kosaka have their own fans and they are not anonymous creators and it is easier to attract people to buy their games.


Haru has decided to make this game because it will connect to other games in the future and it will create a multi-billion dollar franchise work. Although he knew that PC games were very popular today, he knew that in the future smartphone games would also be very popular. He recalled in his past life there were many smartphone games that could easily be worth a billion or more.


He remembered some of the famous games in his past life and he decided to make them here because it was a pity not to share them here and he could also earn money. He had thought for a while and decided to make the game the easiest but it was one of the most popular.


Flappy Bird.


Yes, that game was one of the most popular games in his past world.


He recalled creators could get at least 50,000$ or more a day just from ads. He was amazed as well as surprised, but this game is very amazing because it is very easy to make people captivated by this game.


“Oh, what kind of game is this ‘Flappy Bird’?” Kosaka asked in a slightly annoyed voice. He worked here and suddenly he decided to make a game.


“It's just a simple game, wait a minute, I'll be finished soon in an hour or so,” replied Haru.


“…..”


“One hour?” Kosaka nodded and thought that this person was just bored. He thought that he wanted to sell it or something. He continued to draw again and focus on his work.


“Is making a game really this simple?” ask Yuri. He has seen Kosaka have been working for the last few days and according to him, it takes a lot of time.


“Depending on the game itself, the game I am working on is a very simple game, I will let you play it later,” Haru said.


Megumi was at his side watching him do the programming. He was a little interested in her and asked, “Is it easy to learn to program the game?”


“It's easy and hard,” said Haru.


“What answer is it?” Utaha also leaned his back while reading a book.


“I guess it depends on each individual whether they want to learn or not,” Haru said. She was a little speechless when the girls here used her body as a resting place, ‘I'm not a couch!?’ He decided not to say anything because their smell was so good on his nose.


Sora slept on his lap because he was a bit sleepy.


Everyone looked at him and felt a little jealous.


Shiina was also sleeping on the sofa while dreaming that there were many cute cats around her, ‘Funny.’.


Iwasawa stared at the cafe in front of her. He was a little nervous and wondered if his offer still worked. He took a deep breath and pressed the bell in this house.


*ring!


“I will answer,” Shiina said and jumped from the sofa to the first floor.


“….”


Everyone was silent by his actions.


Iwasawa waited for a while and the door opened, “Halo.”


Shiina nodded and looked at the luggage on her side, “Masuk.”


Iwasawa nodded and felt that this girl was a bit cold but she did not think much. He entered the cafe and still felt that this place was very convenient, “Where is he?”


“On the 2nd floor, you should also join,” Shiina said.


“Thank you,” says Iwasawa.


“No problem,” Shiina replied and walked to the 2nd floor together.


The two entered the 2nd floor and they heard his voice.


They looked at him and breathed a sigh of relief.


“Iwasawa? You here?” Haru was a little surprised.


“So, you lied about letting me work and stay here?” Iwasawa asked with a slight nervous expression. He had never been too close to someone before and it made him a little nervous.


“No, of course not, you can stay here,” Haru said.


“Oh, is your game done?” ask Utah.


“Ya,” Haru nodded.


“Let me try it,” Kosaka stops and pushes him away.


Iwasawa looked at them with a curious expression and asked, “What are they doing?”


“I'm not sure but he's making a game,” Shiina said.


“Games?” Iwasawa was a bit curious but she wasn't sure if she should go there or not.


Shiina looked at him and said, “Welcome.”


Iwasawa nodded and smiled at him, “Thank you.”


They looked at his game on his laptop and felt a little speechless. They saw a cute yellow bird floating in the middle.


The thing that kept them quiet the most was the art of this game.


“Graphic game is ugly,” says Kosaka.


“Means I said it's a simple game,” Haru said and started explaining the game.


Flappy Bird is a side-scroller game in which the player controls a bird, trying to fly between green pipe columns without crashing into it.


“Stay, let me try it,” Kosaka said and started clicking the mouse button. He saw the bird jump from time to time until he saw green pipes. He thought it would be easy but suddenly he hit a pipe.


[Gone!]


[Returning!]


[Yes No?]


“…..”


Everyone was silent about the result.


Kosaka took a deep breath and said, “Let me try it again.” He played it again and this time he hit the pipe again.


“…”


“Isn't this game too difficult?” Kosaka complains.


“You suck, let me give it a try,” Utaha said and pushed him away. He has been a little better since he saw him but he hit the pipe after 3 tries.


“….”


“See! This game is too hard! You have to lower the difficulty level,” Kosaka said.


“No, it's better this way,” Haru said.


“Let me try it now,” Sora said.


Then, each of them started playing together.


Haru knows that the most dangerous thing of this game is addiction, “Stop playing! Don't be captivated by this game!”