
I entered the world of Re:Life.
The view looks quite peaceful. Many NPCs and Players walked around. There are those who trade with merchants, some who walk to blacksmiths and many are also looking for party members to conquer a dungeon.
I also ascertained the skills I obtained by opening the status of my character info.
【Name : Eric】
Level 15
Race : Human
Health Point 4650
Where Point :1350
Stamina Point: 1140
Status Growth :
Str : 8
Agi 5
Int : 9
Vits :10
Sta :6
Dex 2
Mastery :
Sword Technique: Beginner lv. 4
Shield Technique: Beginner lv. 2
Magic Techniques: Beginner lv. 3
Mining Technique: Intermediate lv. 7
Farming Techniques: Beginner lv. 9
Fishing Technique: Beginner lv. 6
Summoning Technique: Beginner lv. 1
Contract Techniques: Beginner lv. 1
"Although my character dropped 3 levels from level 18, but my status is not much different compared to when level 17, besides where my point increased significantly because my INT growth increased drastically.... But...."
I swiped the status menu down and looked at my skill list.
【Summoning】
Slim :1500 MP
【Contractor】
Low Sigil: 10000 MP
【Summoning Index】
Slime [Rarity: Normal]
"Summoning indexes? Is this a list of monsters I can summon? But just slime? How do I add another monster? I don't know, I'll know by myself later. Besides what the hell is this with a low sigil contract skill? Which amount is needed isn't it too high?"
It is true, the number where the point of 10 thousand is a large number. When I saw the description of the skill....
Giving sigil to the summoned monsters so as to have a slightly higher ability (Each growth point will increase by 1 point and increase the monster's rarity by 1 level. Unable to do on Epic level monsters). Rarity rating starting from: Normal -> Good -> Rare -> Epic -> Unique -> Legendary
Each increase of 1 level will have a big effect. If it was an item then its strength would increase by leaps and bounds. Same with monsters.
"Wait a minute, isn't this skill a little Overpowered? If I can start using it, can't I give sigil to all the monsters I've summoned?"
Now I began to realize the potential of Summoner's abilities. Summoner was not a skill that could be used in a direct fight but required preparation for a long time to become extremely powerful.
When compared to other Unique level abilities directly it is nothing, but the potential of this summoner can be said to be unlimited!
"I wonder how many slimes I can call huh? Then how long will they be by my side. Where I am not enough. I guess I'll hunt monsters around here and raise my level until I can start the summoning."
Levels 1 to 30 are pretty easy. In less than a few hours it can already go up one level if it hunts well. The reason I don't have a high level is simply because I never hunt. Almost all the time I have mine and farm or fish.
If you recall, my way of playing is very strange and wrong. But who cares.
The problem of leveling up starts from level 31 where the experience points or experience points needed start to increase sharply. But that's not something I need to worry about right now.
I also started heading towards the grasslands around this village. With a small sword capital and a small shield I started hunting goblins. Their numbers were quite numerous and had a level of around 20. Although his level is higher than mine, the combat abilities of goblins are quite low.
4 Hours passed by hunting goblins alone until I finally returned to the starting position of level 17.
Where my exact point is at 1530 is enough for me to use in a slime call. As a stock I have prepared 2 mana potions that can fill up to 1500 MP.
Without thinking much, I began to use summoning skills around the meadow that were only me and a few small goblins.
'Fuuusshhhh!!!'
"This summoning skill effect is cool, I love it."
A white magic circle formed in the grass where my hand was pointing. A white light enveloped him and a green slime appeared. The size is quite small and certainly has a level of 1.
I immediately gulped down those two Mana Potions and used summoning magic once again.
"No cooldown?"
That's what I think of when I can use it directly. High-level skills will generally have a long enough cooldown or pause in use. 1 minute, 5 minutes to 60 minutes or more. Everything varies depending on the strength of the skill.
But not on summoning skills. This is a great advantage because it can be used many times. The drawback.may be the use of mana is unusually large and the summoning time is quite long.
And as I expected. a second slime appeared. Now I have 2 little green slimes. Although it is only level 1 I am still happy to know that I can summon the same monster 2 times.Maybe more because the description of the skill and the monster index do not explain the limits.
Maybe it will be another story if what I call is a high-level monster that can only be summoned 1 time. But I'll think about it next time. Anyway how do I get a monster for me to call.
I sat down leisurely in this meadow while thinking about various things. Another purpose? Of course to find out if the monster I summoned had a time limit. Strong skills must have limits. I was pretty sure that there was a time limit until the slime I called disappeared by itself.
1 Hour had passed as I thought things through and looked at the various descriptions of the skill. But the slime monster I called did not disappear. Not only that, as long as I relax my point is also full again 2 times and now I have 4 slimes accompanying me.
"Isn't this a little cheating? What if I prepare 100 thousand slimes and storm the city?"
I got out of my sleep and tried hunting goblins again.
Everything went smoothly, even I gained 1 more level. The weak slime was behind me because I didn't want my summoned creature to be lost in vain. Well, even though in the end they all died from the ambush from the goblins behind me. However, there is 1 thing that surprises me.
[Monster: Slime has levelled up!]
[Index Monster has been updated!]
[Unique Skill Contractor has leveled up to Starter level lv.2]
[New Skill has been obtained! Contractors: Make a Contract (MP: 500) The success rate of contract creation depends on the difference in strength between the contract maker and the monster]
[You can now make a contract with the goblins!]
"Huh? What the fuck?"