
“System notice: Indonesia has successfully promoted 100 hamlet-level regions, triggering the Janaloka Map. The first battle was the Pamuksa War, which officially began 3 days later. Reminder: The Pamuksa War is a map of Janaloka that is sunnah, and only those who have village-level areas are eligible.”
This notice caused an uproar among the players, as they were unaware of the Janaloka Map. There is also not a single detail about it on the official website. Even Roberto and the others also had no prior knowledge of the campaign system.
Compared to the previous territorial defense missions, this battle was on a much smaller scale, but the interesting features it contained were definitely on par with the former. Due to the restrictions created by the system, only the top 100 players with village-level territories were eligible for the campaign.
As for those who were still struggling with the village-level region and below, they could only voice their useless dissatisfaction and protest. While those who are qualified are preparing for the Janaloka Map. However, there were also some of those who were unqualified and dissatisfied trying to see if they could level their territory into a village to qualify.
Compared to those who were still crazy, Heru Cokro had a clear mind. The most unique feature of The Metaverse World is the Janaloka Map, which will eventually launch. In his previous life, a ruler-type player described the Janaloka Map as a dimensional war. With this description, it can be justified how exciting the campaign war is.
This so-called Janaloka Map is similar to a scenario mission. The system will produce a dimensional map based on historic battles. Those who are qualified can lead their troops and choose a faction to join through the teleportation formation.
On the map, many famous figures were produced. A player can follow them and participate in selected historical wars, even changing history if the player's presence is strong enough to influence the tide of the war. Moreover, the incredible enjoyment in which a player can participate in an epic scenario like this, is undoubtedly a very exciting experience.
In general, there will only be at most one historical war for each dynasty. As soon as the Janaloka Dynasty Map ends, historical figures of the dynasty will begin to appear in the game, waiting for capable players to recruit them.
Therefore, as the game progresses until the end of the game, there will be a large number of historical figures from various dynasties within the game to be recruited. With this, the player's chances of recruiting a mighty warrior figure or a powerful strategist figure would increase drastically.
Another advantage of the Janaloka Map, of course, is the merit points. The more the end of the game, the more difficult the requirement to raise the player's title. Using Heru Cokro as an example, he was now a count of second rank, which was the highest title among the players for now. However, for him to move up the ranks to be first, his difficulty was still very high, not to mention the title of regent who was one rank higher because the merit points required were very high.
The Janaloka map gives players the opportunity to earn more achievement points. In each arc and each scenario, the system ranks players based on their contributions. The higher the ranking, the better the achievement points awarded to the players. For the top ten players, they would also be given some additional rewards.
The most interesting part of the scenario is not just this. For a ruler-type player, famous generals and strategists were the ones they wanted the most. In the scenario, players would have the opportunity to trigger a quest to recruit these famous figures, only by completing this quest could players recruit them and bring them back to their own headquarters.
Everything will appear in this campaign scenario one by one, just by thinking about those who are brought together at one time. Makes Heru Cokro very excited.
In the current state of the game, everyone knows that it is very rare to get a famous figure. Even with the conditions and wealth of Java Dwipa, only has a king class figure. Based on this, the rarity of every famous figure could be seen.
After system notification, every emperor-type player had received a notification, including Heru Cokro.
Blue light flashed across the screen, and a holographic map of Java Dwipa appeared in front of Heru Cokro.
The selection of the teleportation formation should be very special. First of all, portals cannot be built indoors. Therefore, it should be built in an open space. In addition, for convenience, the allocated space should be very spacious to prevent people from crowding in one place.
However, such portals cannot be built outside the region because such portals can be destroyed. If placed outside the territory, it would be extremely vulnerable to enemy attacks and reinforcements would not be able to teleport here if the portal was destroyed.
Heru Cokro walked towards the portal and placed his right hand on the barrier to adjust the portal setting.
“System notice: Please select which player will be allowed to use portal.”
Since there was only one player in all of Java Dwipa, Heru Cokro set the authorization of the portal, just for himself.
"System notification: Please select the region teleportation mode, you can choose one of the following three: free teleportation, only teleportation is allowed, or only war time limited teleportation."
Moreover, the portal barrier was only one-way. That said, it could stop people from entering the portal but it could not stop someone from exiting the portal.
Therefore, for the sake of the security of the territory, there should be restrictions on the portal transmission mode.
The free teleportation mode has the fewest restrictions. That means anyone from the allied side can access the portal at any time without permission. Therefore, no ruler really uses this mode unless your ally is someone you can truly trust the security of your territory. This was because no one could guarantee that every ally one possessed was truly reliable.
If someone in his ally had been bribed by his enemy, the enemy could easily access his portal from the allied portal. If the enemy was careful enough, he would not even feel anything. This was undoubtedly dangerous, with Heru Cokro's cautious personality, he would definitely not choose this mode.
To prevent the possibility of this kind of infiltration, a second type of teleportation mode was introduced. In this mode, anyone who wants to access a portal in your region must be authorized first. While they wait to be authorized, the portal owner can see who is requesting the authorization and the time they want to access it. With this information, as long as the owner had precautions in place, the enemy would not be able to cause trouble easily.
Of course, if you are more careful, you can also choose the third mode, which is only limited during war time. In this mode, only when there is a territory war and you need reinforcements will the allies receive your permission and teleport here. However it would not be available to them when there was no war.