The Metaverse World

The Metaverse World
Division of the Pamuksa War Fort


As for Maya Estianti and Genkpocker, Genkpocker carried 100 sword shield warriors. The Maya side of Estianti is 100 archers led by Gayatri Rajapatni.


Therefore, the 2000 strong force had 500 cavalry, 50 heavy armored cavalry, 1500 infantry, of which 100 were heavy armored infantry, 600 sword shield warriors, 500 archers, among others, and 300 automatic arrows. As the one who led this army besides General Giri, Gayatri Rajapatni and Gajayana, there was still Ki Ageng Archery the strategist.


As they walked out of the city gate, a system notification sounded.


“Notice of battle: Pamuksa War, a total of 105 regions participated, a total of 18 thousand people. Prabu Pandu Dewanata camp has 40 regions with 8,000 soldiers, while Prabu Temboko Camp has 65 regions and 10,000 soldiers.”


As expected, most of the players were chasing the prize to change history, so most chose the Prabu Temboko stronghold. If it were not for Heru Cokro choosing the Prabu Pandu Dewanata camp, the difference in strength would be even greater.


More interesting is from TOP 12 in Indonesia, each side has 6. In the stronghold of Prabu Pandu Dewanata are Heru Cokro, Roberto, Maria Bhakti, Jogo Pangestu, Hesty Purwadinata and Abraham Moses. While in Prabu Temboko camp are Wijiono Manto, Prakash Lobia, Lotu Wong, Prabowo Sugianto, Nadim Makaron and Habibi.


At first glance, it seemed like both sides were bound. However, in the stronghold of Prabu Pandu Dewanata, it has been split into the Jawa Dwipa Alliance and the Hartono Brother Alliance. Whereas on the other hand, there was still the possibility of their alliance cooperating with each other.


So be it number or strength, Prabu Pandu Dewanata camp is at a disadvantage.


"Notice of battle: the Prabu Pandu Dewanata camp, because of the smaller number, to be fair, has obtained a defense-enhancing effect of 10%."


This notice made many players from the Prabu Pandu Dewanata camp sigh of relief.


This is a method of balancing the system, only when both sides have the same strength can a fight begin. If the difference is too great, it might cause future wars to become one-sided and that is not what the system wants.


Under normal circumstances, compensation by the system would be based on the difference in strength. This compensation could be an increase in defense, combat strength or movement speed. It can also be a decrease in strength, defense, or speed of movement to the stronger side.


“Notice of Battle: Following the rules of battle, the highest ranked player will be awarded the title of representative. He had the power to see the camp leader and listen to military gatherings. If the player's rating is the same, it will be determined by achievement points.”


“Notice of Battle: Based on the rank and merit points, the representative of the Prabu Pandu Dewanata camp is Jendra who has the title of noble of Camat I. The representative of the Prabu Temboko camp is Wijiono Manto, Village Chief III.”


When the notification came out, the players were in an uproar. The representative title, while not giving players the power to lead the camp, still provides the two privileges all players crave.


To meet in person with the camp leader, representatives can meet the core people in the camp and make it easier to activate the recruitment search of historic people.


Listening to the military meeting, his representatives would have already gotten into the core of the camp, able to learn the tactics and plans of the battle bureau. This intelligence will be very useful for users and their allies in planning future battles. In addition, if there is a chance, the player can even give his opinion in meetings and get more opportunities and profits.


It can be said that these two permits and powers have encapsulated the most core benefits of the war system. How not to make players envious? Any player with a brain will understand that the representative of the player, if nothing goes wrong, being the leader among all the players and following him will be a good decision.


As they say, there will always be happy people and sad people.


After Heru Cokro was elected as the representative of the Prabu Pandu Dewanata camp, it was a tremendous advantage for the Jawa Dwipa Alliance. On the other hand, the Hartono Brothers Alliance led by Roberto, differences in feelings and moods were like day and night. The two alliances that originally had the same strength had been instantly swung to support Heru Cokro.


At the registration venue, several players who saw Maria Bhakti join the Jawa Dwipa Alliance camp, had tried to contact Heru Cokro in hopes they could join as well.


The moment the battle notification was released, the rulers who had yet to disperse became even more anxious. They did not care whether Heru Cokro would agree or not and brought their troops to tail behind Heru Cokro.


As for these players, Heru Cokro was unwilling to directly reject them. To win this battle, just relying on the strength of the Java Dwipa Alliance was impossible. If he could unite all the players in the camp to his side, it would undoubtedly increase their chances of winning.


Clearly, things couldn't possibly go as smoothly as he thought. First, with Roberto leading the Hartono Brothers Alliance, they would definitely refuse to cooperate with Heru Cokro. Moreover, the Hartono Brothers Alliance had tried to infiltrate other regions. So in the stronghold of Prabu Pandu Dewanata, there will be some supporters or people who will ally with him for profit and will not be easy to join the Heru Cokro side.


Second, under normal circumstances, players in ruler mode were usually more arrogant. Most of them are heirs or children of large families who have become accustomed to governing others, thus making it difficult for them to follow others.


Otherwise, they are high-end adventurer players who have reached the top in such game modes.then decide to switch to maharaja mode. So that they also have no reason or desire to drown and listen to the commands of other players.


Therefore, for all the players in the camp to unite was an almost impossible matter. Heru Cokro also had no such expectations and in his plan, as long as he was able to lead 5,000 troops, then it would be considered a success.


So, for those players who proactively showed goodwill, Heru Cokro did not reject it. Of course, without understanding their true intentions, he would also not accept them into his wings.


He hinted that after finding a suitable location to build a camp and settle down, then he would talk about cooperation. With that, a group of players sauntered out of Hatinapura. Such a wild scene was something that players saw for the first time as they looked on in awe.


Now is summer, the most vibrant and energetic season of the year. Looking at the vast and endless plains, wild grass grew and trees took root. The nameless wild clump grew to cover the knees of an adult. As the summer breeze blew, within the tall grass, hundreds of beast roars rang out, looking extremely dangerous.