
When Sri Wardani Samaratungga planned the formation of a guild alliance, Heru Cokro chose not to intervene in the plan. The reason was that he was very optimistic about the idea.
Previously, mercenary groups such as Up The Irons and various guilds could only be considered part of the Java Dwipa Alliance, but due to the restrictions of the system, territory and guilds could not become formal allies. The cooperation between them did not have a solid contract basis, so the relationship between the guild and the Java Dwipa Alliance remained loose.
In addition, some forms of cooperation in these alliances are limited to one-on-one agreements between certain regions and guilds, for example, between the Mercenary Group Up The Irons and Java Dwipa, respectively, Triangle Pavilion and Redho Subdistrict, as well as Satanic Syndrome and Indonet Subdistrict. Among the guilds, there was no more structured form of cooperation.
The formation of a guild alliance under the umbrella of the Java Dwipa Alliance has great potential to change this dynamic. The idea proposed by Sri Wardani Samaratungga has a solid foundation.
In the context of the growth of adventurer players, conflicts between guilds, especially those based in the same imperial city, would escalate, and small-scale guild wars were possible on a regular basis.
As the territorial battles took place, battles between unions became more common. To understand this better, it is necessary to discuss the structure of imperial cities.
Although there were six stand-alone imperial cities, they formed a complete environment. The surroundings outside the imperial city could be divided into three circles.
The closest circle to the imperial city was the village territory filled with NPC villages. The main function of this village is to provide food for the commoners and adventurer mode players who live in forests or remote towns.
For adventurer mode players, NPC villages are often their starting place in the game, where they can get missions such as hunting or collecting items.
For middle-aged players and experienced players, this village was a suitable place to live if they wanted to get away from the hustle and bustle of the imperial city. They could choose to live in an NPC village, farm, and live a simpler life.
The second area is the location of resources, including large-scale agriculture, pastures, tea gardens, fruit plantations, forests, and mining fields. All of these were designed to support artisans in the imperial cities.
These places are also a favorite of livelihood players who want to work. They earn a little salary while training their skills.
The third region was the main battlefield of adventurer players. Forests, grasslands, deserts, cemeteries, mountains, and lakes are all different forms of land that have high-level monsters with increasing levels along with the depth of the region.
Here, players are faced with greater challenges, and they can also collect much-needed rare materials.
When livelihood players reached the intermediate rank, they needed these rare resources to practice their skills, and spending time in the third region became important to them.
Beyond the third region lay the real wilderness, becoming the ruling territory of the players. All guilds vied for control of this third region, competing to claim the best leveling spot and access the much-needed area of rare resources.
Unions often target the most potential areas. Surviving in the third region was almost impossible for solo players. Therefore, adventurers, even those who were usually reluctant to cooperate, often formed small groups as they explored this third region.
A year had passed, and the situation had changed drastically. A large number of players now had the ability to explore this third region. This meant that the competition for rare resources would become even more intense, and the battles between guilds began to heat up.
The Army Pay Up The Irons Group is the second largest guild in the Indonesian territory. They have strengthened their position in Jakarta, and no other guild has been able to shake their dominance.
However, Sri Wardani Samaratungga knows that they must be prepared for an uncertain future. Regardless of how big the guild was, if faced with a sizable number of players, even one guild was limited in terms of strength.
Given the strength of a large group of players, a union war was a real potential. In a guild, the strength of their elite troops was extremely strong and could be the determinant of the outcome of a war. By building a guild alliance, they could provide support to each other.
The four powerful guilds finally agreed to form an alliance. With the formation of this alliance, they became a great power that dominated the territory of Indonesia. The alliance requires members to support each other and share information.
Joining an alliance like this not only meant adding a few allies, but it also provided great power to each of the guilds that were incorporated. For example, the Triangle Pavilion, after being part of the alliance and taking the shield, had a greater chance of growing on Java Island.
However, the guilds in Jakarta should also consider the reactions of other guilds that might form their own alliances in response. Heru Cokro quickly cast his thoughts on Borneo.
For adventurous players, Borneo is a very attractive destination, with a variety of challenges and potentials waiting for them there.
Heru Cokro has plans to invite guilds to send their elites to explore Mount Bukit Raya in Borneo. When the guild leaders heard his explanation of Borneo, their eyes widened in admiration. The mysterious Mount Bukit Raya and the mysterious region of Batu Jumak Mountain are very tempting.
"Hmm, Cokro, you actually managed to keep this a good secret!" comment from one of them.
Heru Cokro smiled, this is the first time he has shared the secret of Borneo with his allies. Even during the Battle of Gresik, Hesty Purwadinata and the others did not know of its existence.
However, Heru Cokro did not give an answer to the compliment. Since forming a legion of tigers, Borneo has become stronger and ready to welcome visitors. He knew that there were spies from other guilds who would lurk into their territory. Therefore, the moment he invited the guild, the secret of Borneo would be revealed to the outside world. Without the protection of the legion, Heru Cokro would not feel safe doing so.
Moreover, Heru Cokro had plans to use the powers of adventurer mode players to eradicate the ferocious beasts there. In addition, they will help develop the economy of Borneo. It is a mutually beneficial cooperation, in which both parties will benefit.
Although the two hundred thousand gold Rama obtained might sound like a lot, it was actually only a small amount of money on a city scale. Even for a trivial matter like buying grains, it was an enormous amount. The price of grain on the market is charged at twelve copper per unit.
The great legion of tigers had twenty-seven thousand people, and they also had a hundred thousand horses. They needed about a hundred thousand grains each day. Although Kalimantan has weather that supports three rice growing seasons each year, their technology is still limited so it cannot be done at this time.